CANNIZZO, A.; RAMÍREZ, E. Towards Procedural Map and Character Generation for the MOBA Game Genre. Ingeniería y Ciencia, [S. l.], v. 11, n. 22, p. 95–119, 2015. DOI: 10.17230/ingciencia.11.22.5. Disponível em: https://publicaciones.eafit.edu.co/index.php/ingciencia/article/view/2641. Acesso em: 22 nov. 2024.